.. modelling these Wee Guys. It’s been a while since I posted anything due to a slipped disk, San Fransisco Trip, Teaching and student supervising so I decided I might as well throw something up. I might do this kind of thing each week – kind of show what I’ve been working on that you won’t generally come across that often unless you’re in the loop so to speak.
These guys I started modelling on Wednesday past. I wanted to try and make a character to use a a base for teaching rigging and animation in 3d to the DES311 module. I kind of started freestyling in Max and came up with the wee fat guy and being my over-indulgent self neglected to think of what it was being made for… It has no neck or head so to speak so as a model for teaching rigging with Character studio it wasn’t the best solution- it would work better with a character specific rig. So I kind of doctored the body of that character, lopped off the head and stuck a stand-in head there instead to give it a more bipedal structure. Des311 will be using this skinny character as their base model introducing them to rigging and animation over the coming weeks.
This is just the modelling part completedThe charatcers need to be unwrapped yet and textured and I’ll probably run a quick flit through Z-Brush with them over the next week…. but you get the picture.
Oh and I’ve been trying out some new Photoshop painting techniques as you can see an example of below. It’s just an attempt at VERY fast methods of achieving ink/watercolour style painting. I think it works okay but needs a little tweaking to make it a little more watercoloury- mess with brush wetness and dynamics in Photoshop etc. This is one of my attempts.
I also recently made a purchase of a Sony A55 with an 18/55 lens and a 70/300 lens. Nice. I’ll be posting a few images and full 1080 HD video shots from that in the next while to give you a look. An in depth review is available here if you’re interested. http://www.dpreview.com/reviews/sonyslta55/